Wow
I sat here for hours trying to beat it on easy, and i just did. boy that last level in the human place was fricken ridiculous. I had like omega defense set up and it failed completely on one side and a swarm made it all the way to the entrance of my base. luckly my last inch line of defense held up enough to take them down. This game has a few problems that i would like seen fixed in a sequel.
1. Simply using the first 3 and last lairs plus spikes is enough to beat this. Maybe some better classes that wouldnt be slightly more beafed up versions of another. Also, why would a giant hole in the ground need a recharge time?
2. the level with the two lanes for the heroes and the treasure all over the place, was a bit frusterating to even beat. Lets not talk about actually trying to open the chests. And remember, i played though on easy.
3. We can dig out walls, but i would like to see the ability to make them too.
4. The music was variety-less and got a bit aggrivating.
5. I like the whole defense thing, but it would be nice to see a bit of offense other than camping tons of goblins outside of the hero spawn point. Maybe in a sequel, have the dark lord (or whoever) go after other countries and defend against them or something, so there would be of offense and defense.
OH! btw, FUCK TEASER GAMES! would be 10/10 if it was full, but it would be 1/10 if it didn't keep me from being bored for a couple hours.